about me

Head Shot

I am a product designer interested in how we interact with and relate to the products which shape our lives. I recieved my Bachelors of Industrial Design from Emily Carr in 2016 and worked as an industrial designer with WOKE studio in Vancouver after graduation.

I work in problem spaces at the intersection of technology and culture; I am currently designing interfaces and experiences for virtual reality. See some vr stuff at ixdforvr.com, or check out an essay on my approach Physical Design for Spatial Computing which uses one of my current projects, TH-er, as a case study.

Contact me via email: robin@stethem.com